Tribbble
The re-design and re-build of www.movembermike.com turned out to be very quick indeed!
The site is also responsive, meaning it will re-arrange itself to fit smaller screens better, such as on an iPhone or iPad - pretty neat.
Now all I need to do is raise some money for the charity, and put a stop to prostate cancer!
If you would like to help out, you can donate here
Just launched a new side-project website for The Digital Sizzle, a London networking event with a BBQ!
This was a step into new territory - it’s been a while since I built a site from scratch, so I tried out HTML5 semantics on this one.
From logo design to photoshop to build in 3 evenings, a good test of new learned skills (coming from the days of Flash builds)!
And my 2nd tee - “Weigh Down The Sky” - is also up for scoring today!
This is for the Threadless Climate Project T-shirt Challenge, in order to “raise awareness to the realities of the climate crisis”.
A worthy cause no doubt!
My design plays on the idea that our ozone layer is hanging by a thread
Voting ends on 10th June, and there can be only one
http://causes.threadless.com/climateproject/subs/#/submission/3921/
More info on the cause here: http://causes.threadless.com/climateproject/
Had 2 t-shirt designs approved for scoring on Threadless today!
This is the first - ‘Portris’ - a mashup of the Portal and Tetris computer games
It’s up for scoring for 7 days, and the score you rate it will decide whether it’s printed or not!
Please pop over and vote for me here if you have a second: http://www.threadless.com/submission/343323/Portris
Muchos Grassy Ass!
Just submitted my first tee design to Threadless!
It’s pending approval for scoring at the moment, but the link is here: http://www.threadless.com/submission/343323/Portris
Hopefully it will be up for voting soon, wish me luck! :)
Logo Design - Genuine Gamers - www.genuinegamers.com
Put together as a favour for a friend, this logo was designed for a game review website, targeting older / retro visitors.
The design is based around the concept of the classic ‘hadouken’ move in the 1987 arcade hit, Street Fighter.
In the game, the move is pulled off by pressing ↓, ↘, →, and then “punch” in a smooth motion - sending a surge of spirit energy (or ki) flying towards the opponent.
The original inspiration, in all of it’s glory:

